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MUD implementation for 3GPP base-station prototype development

Important Disclaimer The project development described here represents the experience of 74ze Engineering's team members before the creation and incorporation of 74ze Engineering, Inc.

 

MUD implementation for 3GPP base-station prototype development

CLIENT

A Canadian communications company

CHALLENGE

To develop and implement a MUD (multi-user detection) algorithm in a 3GPP (CDMA) base station system to provide communication, control, and monitoring of mobile users, as well as communication with a PSTN. The implementation must be proven in a computer simulation model and then in hardware. Objective was to spark investor interest. (1999)

SOLUTION

  • Worked with customer to analyze their requirements and to set milestones
  • Assembled staff of 10 engineers (a DSP software designer, FPGA designers, PCB designers, and C programmers)
  • Solidified project communication channel by working at client-site temporarily and through client visits
  • Created a software model and simulated
  • Developed a hardware prototype using
    • TI TMS320C62x DSP processors and Code Composer Studio
    • Xilinx FPGAs and Alliance suite and Synplicity's Synplify
    • ModelSim, Aldec, and Synopsys tools
    • an RF unit for transmitting/receiving
    • a PC to evaluate the performance characteristics using CVI Lab/C++

BENEFIT

A 3GPP Base Station Modem prototype was successfully created and demonstrated improved performance characteristics to investors within one-year of the start date. The prototype implemented a unique MUD algorithm, which showed a significant decrease in the bit error rate and an improvement in the signal-to-noise ratio.

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